Help Support my Blog!

Virgin Mobile USA
Glasses USA
Amazon
Newegg
VPN4ALL
Netflix
Hulu
CafePress

 

Subscribe to Paul’s Tech Talk Affiliate Marketing Blog

Subscribe to Paul’s Tech Talk Science Fiction Blog

Subscribe to Paul’s Tech Talk Scams Blog

  • Acer 11.6
    Acer 11.6" Laptop 2GB 16GB | C710-2856
    Acer

    Currently  in process review this Acer Chrome book and boy is it nice!

Navigation
Sponsors

Entries in Blogging (144)

Monday
Jun162008

3 Reason why Friendfeed is dying!!

So I been watching Friend Feed the last few days, I've seen Mark Trapp talking about trolling. I also seen Robert Scoble saying he finds this interesting, and I'll quote Mark Trapps Post about it:

http://friendfeed.com/e/ffc08931-e0ab-40e9-9d21-7dfb353f5878/Are-you-a-blogger-Are-you-short-on-cash-this-week/



[ad]

First Reason -- So as you can see this is what people call page trolling! They try to get people to visit there page and get a page count. I say this is a FOUL, and you need to take a time out in the booth for doing this. I don't want to see this getting on friend feed. I hope FF comes up with a way to let you put in keywords to ignore and such that would be so nice.



Second Reason -- They have to make comments about blogger and Twitter. I don't want to hear stuff about twitter and how they can blog this stuff up all day long!! It's like the Gilmore Gang talking about getting a Hair Cut. This really needs to change and become a better feed then it has in the past. I will get flame comments or even flame mail but it's the truth!!



[ad]

Third and Final -- Robert Scoble talked about this in his post about advertising the Gilmore gang, I guess I did that in the last reason and You can see how this will result in people see that I am actually reading this stuff, so it is going to be the death of me in the long run!! I say we can't get sucked into these type of post or comments. We need to become a better blogger and commenter on the feed to get people to see the post!! Trust me, if you make it they will come!!!

It's up to all of us to make Friend Feed the best it can possibly be on the Internet. Let's make Friend Feed the next Cloud Computing!!
Saturday
Jan052008

Geek News Central - Todd talks about the back Channel!!

Talks about how he has the GNC setup for when he wants to update to his Blog!! I think this is for those of us who love the UBER Geek stuff!! I thought people would like this!! I love this stuff!! Be advised this isn't the best quality but this is a lot of interesting stuff!!

GNC-2008-01-05 #332 CES Back Channel #1



GNC-2008-01-05_2 #333 CES Back Channel #2
Talks about how they are going to do this and what is involved with CES. They need H2O and lots of it. I like the discussion on how they were going to hold the camera. I love this type of content.


Friday
Jan042008

HD DVD Promo Group Cancels CES Press Conference


It was among the most highly anticipated press events of this year's Consumer Electronics Show, but following today's announcement from Warner Home Video, this Sunday's press conference from the HD DVD Promotions Group has been cancelled.

Organizers sent out a note to members of the media and invited guests late Friday, attributing the cancellation to the timing of Warner's announcement. A rep for the group told us this evening that the press conference will not be rescheduled, but that the group will still have a presence at the show from its booth on the convention floor.

The full text of the HD DVD Promo Group's email follows below:

Based on the timing of the Warner Home Video announcement today, we have decided to postpone our CES 2008 press conference scheduled for Sunday, January 6th at 8:30 p.m. in the Wynn Hotel. We apologize for any inconvenience this may cause.

We are currently discussing the potential impact of this announcement with the other HD DVD partner companies and evaluating next steps. We believe the consumer continues to benefit from HD DVD’s commitment to quality and affordability – a bar that is critical for the mainstream success of any format.

We’ll continue to keep you updated on new developments around HD DVD.

[Via HighDefdigest]

Well, this is coming from the previous post about Blu-ray!! Check out that Article to see about the War. I do not like what they did, but I will not go there. I thought people who are or has some interests in CES thought you should know about this little situation.

Wednesday
Jan022008

You can do more with Steam and Half-Life 2 now!!



So I've been Playing Half-Life 2 and Enjoying it so much. I've had a problem with Vista popping up and saying "The igfx video driver has stopped responding and has recovered!". Which means this, that the game goes black and stops being played. It's an annoying Vista flaw, I am thinking that if it wasn't Vista it wouldn't of happened. I've got the Minimum system specs for the game. DirectX 7.0 Compatible, 512 Megabytes of Ram, 128 megabytes Video Ram Card(some supported cards here but I don't have one of those cards!), and Windows NT/XP/2000/98.

I did a little research and found out that the game was only using 256 megabytes of ram. How do I know? I went into the Taskmanager Manager and looked at hl2.exe (it was around 254 megs of memory!). So that got me thinking, I have 1024 megabytes(1 gigabyte memory) and I was using 256 megabytes of that for video. Well I still had over 700 megabytes of memory to use.

I did some digging and found this great article about Steam and Commands that I could put in to force Half-Life 2 to co-operate. The article is from the Linux Community and using the WINE engine to help people to play Half-Life 2 with Linux. This little option is available to most of the Steam community. To use these commands, one must do some stuff check farther down for details. These commands are:

[ad]

Command Line Commands


-heapsize [Kilobytes]: This command tells Half Life 2 to allocate more RAM to the game system heap, where it can be accessed by the game to improve performance by storing more game information in RAM and hence reducing loading pauses. The default heapsize is 64MB, however you can safely allocate around 128MB (i.e. -heapsize 128000) for most systems. You can use higher values if you have more RAM, but I don’t recommend exceeding half your physical RAM (e.g. for 1GB RAM, set heapsize of 512000).

-console: Speeds up the loading of Half Life 2 at startup by not loading up the background 3D graphics on the main menu and instead loading up a blurry background picture and the Half Life 2 console open. Note you can close this console using the ‘~’ key.

-width [pixels] -height [pixels]: Using these two commands you can set a custom resolution in Pixel Width x Pixel Height (e.g. -width 640 height 480 starts HL2 with 640×480 resolution). Make sure you choose a resolution supported by your monitor and with the correct ratio of width to height (usually 4:3).

-dxlevel [version]: Using this command allows you to force Half Life into only using the specified DirectX version for shaders. For example, use -dxlevel 70 to force Hardware DirectX7.0 level support for shaders. This means a reduction in image quality but an increase in performance. Other values include -dxlevel 80 -dxlevel 81 and -dxlevel90. Note that this only works if you choose a DirectX version which is lower than the current one supported by your graphics card. See the Hardware DirectX Version option under the In-Game settings for more details.

-refresh [Hz]: Specifies the refresh rate the game will use upon loading. This is normally not required as your system should already use the optimal refresh rate at your chosen resolution. However if this is not the case you can force it to a specific refresh rate (e.g. -rate 85). Make absolutely certain that the rate you are trying to apply does not exceed your monitor’s capabilities otherwise you may damage your monitor - especially if you change resolutions and forget to change this option.

-novid: Disables the intro video so that Half-Life 2 loads a bit faster.

[Via Linux and Open Source Blog]

[ad]

Now what I used to make Half-Life 2 a more enjoyable game was to go into steam program and Right click Half-Life 2 and select properties Then select : "Select launch options" and I added this:

"-console -heapsize 512000 -dxlevel 70"

Now let's clarify some of this:

the heapsize I set that to add more memory for Half-Life 2 to make it around 512 megabytes. I then told it to Use only DirectX 7.0. Now when Direct X 7.0 was out you could only have 128 megabytes of Video so that was fine. I've got 256 megabytes of shared video memory, I Just told it to use only 128 so it actually helped out the game performance. I Got a more stable game to where I could play for hours without any annoying glitches and got to see the story line. I will say you shouldn't use this particular setting unless you have enough memory. I think Vista is having trouble with Direct X 10.0 because the change of the game was surprisingly smoother. I am not sure why it works I just know it does. I hope this helps other gamers out with this little problem, I've had with Vista and all.


If you like this an other posts I've done please show your support by telling people to come here or just click the links at the bottom and let people know you like what I've written, this is the only way the blog will grow!! Thanks

[ad]
Page 1 ... 4 5 6 7 8